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The Gambit 2002 Make an appointment | Recent Work ![]()
The Gambit is a portable interactive animation sited in the lobby of the Westin-Bonaventure Hotel (John Portman, 1977). The medium of the project is a digital compass attached to a PDA ("personal digital assistant") with a two and a quarter inch by three and a quarter inch color screen and headphones. This apparatus worn by the viewer displays images of spaces normally inaccessible to the viewer´s vision from within the Westin´s lobby, in other words, as if you´re seeing through walls with a kind of periscope. The "seeing through the walls" has a shape, like Gordon Matta Clark's cuts through buildings. The shape is configured by animated still images and sound. The still images and sound tell a story. The story is of a hotel flower arranger, and of a parallel world where flower arrangements have archival and narrative abilities. The viewer of the piece stands in the lobby of the hotel with the PDA in her hand, headphones on her ears and the compass in a small case over her shoulder. As she begins to walk around, she sees changing still-images on the screen and hears spoken words and sound through the headphones. The changing compass coordinates, being read by the PDA, are expressed as changes in the images and sound on the screen of the PDA and in the headphones. The device intensifies the present by superimposing illusion on reality, and by superimposing a fictive narrative over a spatial narrative. The spatial organization of the terrain around the hotel is brought inside the lobby and made time-specific, and the narrative elaborates the time-specificity. The device mediates between the time of the present inhabited by the viewer and the differently ordered time inhabited by the character. There is a difference in the playback of the images and the playback of the sound: The playback of the voice-over measures the speed of viewer´s displacement across the compass co-ordinates, while the images measure her real-time physical location. For example, if the viewer turns clockwise quickly and stops, the pictures move forward through the sequence quickly and stop. If she turns quickly she will hear fragments of the voice-over even after she has stopped, but not if she had moved slowly. If she goes backwards, previous images are repeated, while the story moves forward. The piece is about the exploration of the device and narrative. No two viewers will experience the identical correspondence of sound, image and movement through site. In its combination of animated still-image with voice-over the piece is inspired by Chris Marker´s La Jetté (1962); the fragmentary image/word segments make it more like Around and About (1980) by Gary Hill. A key difference with respect to these other two pieces is that in The Gambit the combination of word and image depends on movement. SiteThe site, the lobby of Portman´s reflective glass tower, the Westin-Bonaventure hotel, is well known and well used, primarily by business travelers. It´s a glitzy, windowless, bi-axially symmetrical space ornately decorated with flower arrangements, planters, fountains and "Chia" sculptures. It functions as a waiting area, meeting place, and shopping mall: A location popular for conventions, conferences and movie-sets. Frederic Jameson wrote of the hotel as being a "full-blown post-modern building". Structure of Images
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